…inside the mind and books of CJ Moseley
T13 updates…
Posted on Friday, May 9th, 2014 at 11:32In preparation for tonight’s game session, and based on some in play raised issues I have made some modifications to some of the T13 rules pages. Mostly they are just clarifications and minor changes to some wording, so won’t make too much difference.
Tonight the players are going to be setting up the Free Neptunian Colonies with their private fleet of Trod Drive ships… (Pretty much the only thing that came out of the last session beyond some secret stuff for the novel).
Of course, there are 14 moons and a gas giant to actually explore, not that the British have the best history with encountering natives…
That reminds me, must finishing statting the Bad Guys for that tonight…